Posts Tagged 'Characterisation'

Anatomy of an Edit

When I first started writing I loathed editing. I much preferred the freedom and playfulness of a first draft. Editing felt like hard work. And it can be. But I think what this actually reflected was my lack of confidence as a writer. When editing you have to be able to make tough choices – cut characters, significantly alter the story structure, change settings, murder your darlings etc. And how do you make these choices? By knowing your craft. Understanding characterisation, world building, story arc and sentence structure all direct how you shape your story. And while these things can be learned, they are only really absorbed with time.

As I’ve become a more experienced storyteller, I’ve come to really love editing. When I first read a manuscript after letting it sit for a good month or so, I can suddenly see all its flaws (and an occasional strength too). I get a flood of ideas about how to make it a stronger story. Instead of getting the old rush of dread I now tend to get excited – all the possibilities! And I think this comes from the confidence of feeling like I know what I’m doing (mostly).

A few days ago I edited an old short story of mine, which I last looked at about 18 months ago. It was far from a first draft, but even so I made some major changes. In case it’s helpful, I thought I’d break down some of the editing choices I made:

I tend to do a basic edit on paper, make some notes, then do the bigger restructuring on the computer

  • Change of tense: The story is a humorous mix of thriller and action. Originally it was written in first person past tense, but it struck me quite clearly that it needed to be in present tense. Even though it’s in first person, the past tense removed the reader from the action. Present tense made it feel much more immediate – it sat you more firmly in the protagonist’s shoes and better built the tension towards the climax.
  • Sentence order: The first sentence is vital. It’s a lead in to the story, the character, the setting and the voice. It was clear that my first two sentences needed to be switched. The same was true for several other paragraphs. The first and last sentence of every paragraph needs to lead the reader in and out of an idea, and with distance I could better see what each paragraph was about and how to do this. I also restructured many a sentence, shifting the stronger words to the beginnings and ends.
  • Beef up the action: My characters have a bad habit of just standing around talking, instead of DOING things. The first three paragraphs of my story set it up well and were a great intro to the voice of my character, but there was absolutely no action. In each one I had to have my protagonist doing things that revealed his character, instead of just relying on voice. The old adage – show don’t tell.
  • Character motivation: It wasn’t always clear why my character was making the choices he was. To make readers better empathise with his drive and his choices towards the climax of the story, I had to thread in some subtle tells about his character earlier.
  • World building: The story is set in the future. On a spaceship. But it was written by a girl (hi) sitting in her suburban home in her PJs. On rereading it a number of words and phrases jumped out as inconsistent within the world of the story. For instance: I had mentioned an astro park, so was setting up an earth that no longer had real parks but instead made fake ones for people to wander through. But then later I compared a man’s arms to tree trunks, which was my suburban voice intruding. It doesn’t fit in this story as trees are not a regular part of their world. My protagonist is a pseudo mechanic in a world of machines, so he’d more likely compare the man’s arms to thick pistons.
  • Bring on the funny: The voice of the story is quite wry and sarcastic. A number of times I dropped out of the voice and had to work to keep it consistent. I also added a few bits of funny to keep up the pace and offset the creepier moments.

There were likely lots of other decisions I made along the way that I’m not even aware of. It took a few hours to finess all the changes, but I’m really happy with how the story has come together.

So I’ve embraced my inner editor. It’s no longer a chore, but a challenge I look forward to. In fact, I so love editing I have started editing others’ work. I’m now doing picture book and early chapter book manuscript assessments through the QWC. And loving it.

Now after waxing lyrical all about my editing crush, I must get back to working on my novel. My latest WIP. My first draft. Hmm … anyone sense a whiff of procrastination?

Illustration Workshop

At this year’s Whitsunday Voices Youth Literature Festival I’ll be doing a series of talks for all different ages. I’m super excited, as getting the chance to connect with my audience is easily one of the most joyous parts of being a children’s writer and illustrator.

I’ll be doing several book talks with grades 2-5, where I’ll discuss the role of author / illustrator, read Squish Rabbit and talk about how the story and characters developed. I’ll also read my story Monster Music, teach the kids how to draw some of the characters and together we’ll create our own monster. Can’t wait to see the results!

I’ll also be doing a series of illustration workshops with grades 5-8 and 9-12, for those specifically interested in art. In these I’ll read my short story Haunted (from the anthology Short and Scary) and discuss how an illustrator would go about illustrating such a tale. Together we’ll then illustrate a single scene from the story, using collage and mixed media. We’ll also be making our own textured paper, using paint, oil pastels and certain tools. Yesterday I had a go at making the scene myself, which you can see below. There were some happy accidents, like the trees’ canopy – I had intended to keep the image limited to the rectangular canvas, but before folding back the overhanging trees I realised I quite liked them the way they were. I also figured out a few tricks in speeding up the whole process, and even discovered how not to do certain bits…

It should be fun. Kids are so creative, and I love hearing all their big ideas. I also know high school artists are incredibly talented, and am fully prepared for many of them to be better at drawing than me!

PS. The competition in the last post is still open, so remember to comment if you want a chance to win…

Baking Your Ideas

Ideas are wonderful and wily things. We chase them around, trying to catch their tails so we can pull them to us and write them down – capture them on the page. Creating a new story involves not just one idea, but many. Hundreds (if not thousands) of them must be woven together seamlessly to create the many-coloured threads of a novel.

I’ve discussed before that ideas don’t just pop into existence fully formed, but must be cultivated over a long period of time. Some people let them come together naturally in their mind. Some people do writing exercises to draw them out. Today I decided to bake them into existence.

Many of you may recall that baking is often a bad sign for me – a clear indicator that I’m having a bad day and need cheering up – but not today. For me, ideas best come together when my body is engaged in an activity but my mind is left free to wander. I find if I pose myself a question at the beginning of the task, by the end it tends to be answered. So…

  • The Challenge: To create lemon and ricotta baked doughnuts (with the help of my new lipstick-red Kitchen Aid)
  • The Goal: To get to know several of my characters better (I’m working on a young adult urban fantasy, and have two ‘bad guys’ that I know in name alone)

I thought I’d share with you the recipe I followed for my idea chasing:

  1. While I combined the batter ingredients, I considered what I already knew about my two bad guys
  2. While I kneaded the dough, I realised one wasn’t a guy at all and readjusted my thoughts on her (a sex change takes a while to get your head around)
  3. While I creamed the ricotta and lemon filling, I considered what they wanted in life and the motivations that could drive them through the story
  4. While I cut out the dough rounds and stuffed them with filling, I wondered about their childhoods and how their experiences had shaped them as people
  5. While I watched the dough rise and brown in the oven, I considered the consequences of their choices and how they would carry the weight of them
  6. And finally, while I dipped the cooked batter in butter and rolled them in lemon sugar, I realised these two characters were more interconnected than I’d initially realised

And the outcome of all this baking and thinking? I came away with:

  1. Two nuanced characters that I’ve discovered I actually care about (bad bits and all)
  2. An appreciation for bought doughnuts (this recipe took me a good part of the day)
  3. A happy but very full stomach

Care to join me in a sticky lemon doughnut?

The Benefits of Being Mean

Being mean isn’t something I’m naturally good at. I try to be a good person. Try to be thoughtful of others and unselfish. In my writing pursuits I expected this would always serve me well, but not so. It turns out that being mean is a core requirement of writing. Why? Because if you’re always nice to your characters, nothing interesting will ever happen.

If J.K.Rowling was nice to Harry Potter, Voldemort would never have been born, Harry’s parents would still be alive and Malfoy would have been a delightful young chap. If J.K was kind, when Harry was invited to a school of Wizardry it would have been one big, joyous adventure with no danger or teen angst or Trolls/Werewolves/Deatheaters/’insert scary thing here’. If J.K was a generous soul, Harry would have had a very pleasant time at school, graduated and lived Happily Ever After. Sound boring to you? I’m putting myself to sleep just contemplating it.

As writers, we need to drag our characters through hell and back before the story is through. We need to create tension, drama, action, tough choices – more so than tends to exist in real life. I think this is why I enjoy fantasy so much, as there is such potential to raise the stakes beyond anything we experience in our own world. But being mean is harder than it sounds. I get incredibly attached to my characters – even protective of them – so without realising it I often let them avoid the tough stuff.

I’ve been using the ‘three act structure’ to outline the urban fantasy I’m currently developing (something Robert McKee discusses in Story and Alexandra Sokoloff studies over on her blog). I had a number of scenes I knew would feature in the book, and had written them onto story cards. I was then working out how they would work across the three acts – where they would fit, what would work as each act’s turning point and how each event would interact with the others. In doing this I realised parts of the story were severely lacking. Know why? Because I was being too kind to my characters. I had to up the stakes, make their choices harder, create greater consequences. Would this character really adjust so well to this turning point? No! They’d rail against it and make things harder for my protagonist. Would this piece of information be so easy to track down? No! My protagonist should have to prove himself before he can discover that pearler.

With this done, my story has filled out significantly, and as you can see my storyboard is nearly complete. Although I’m not sure how I’ll sleep tonight. I’ve done enough mean things to these characters to earn a lifetime of damnation…

Say Cheese…

As some of you know, I’m currently plotting out a new story – a YA urban fantasy I’m really excited about. I’m planning it in way that’s new for me, so I decided: why not continue the trend? In the last few days I’ve also been using a new characterisation technique.

Up until now, when working out character design I’ve often drawn my characters to help get them clearer in my mind. But I had no idea how much further it would take me if I found actual photos of them. It’s a technique I first came across on the blog of a good friend of mine (who is a superstar YA writer). So, I set out to find look-a-likes for the characters that had already grown in my head. And it turns out – it’s a hell of a lot harder than it sounds.

It took me hours. Oh so many hours. Because you don’t realise until you’re actually looking for your characters just how real they are to you. I’d find myself flicking through reams of images on photo sites, thinking ‘Her chin’s too narrow’ or ‘He’s too skinny’ or ‘She looks too chirpy’ or ‘His skin is too perfect’. Then I figured out what many others have before me. It’s much easier to think of actors that remind you of your cast. Then again, they can’t be actors you’re too familiar with, otherwise it’s impossible to put your character’s personality onto them as they already come with strong characteristics. However you don’t need to find one person who is your character in every way – just one photo that captures their essence. In this way, I finally found my perfect cast. My protagonist is a boy I vaguely recalled from some long ago mini-drama. His crush a girl I glimpsed on a crime show the other night. His best friend I had the most trouble finding and my fiance actually suggested this girl, who turned out to be perfect (Note: I have slightly altered some of her features in Photoshop):

Once I figured out how it was done, I had a lot of fun with it. So, how does finding real photos of your characters actually help?

  • When I’m picturing how each story scene plays out, I now see these teen’s faces and they’re so much more real to me
  • If I’m wondering what a certain character would do, looking at their image helps me to get into their head
  • Seeing them as I write keeps my descriptions of their physical traits consistent, but also their personalities (the body language of the people in the photos says a lot about my characters)

I can’t tell you how much I love this technique. I know I’ll be doing it for every novel from here on in. Anyone else done this before?

New Novel & World Domination

For the last few weeks I have been plotting. Not the ‘world domination’ kind, but the ‘new novel’ kind. That said, when creating a new story world you need to dominate it – as its creator you must understand every angle of your world and its people in order to write it convincingly. This is especially true when, like me, you are writing fantasy.

This new novel has me super excited, because…

  1. Firstly, I’ve been wanting to write something a little darker for a while now. This will be a mid-grade urban fantasy about a cursed bloodline, 17th century beasts, some kick ass supernatural bounty hunters and one scary immortal dude
  2. Secondly, I’m plotting it in a whole new way

When I say ‘new’, I mean entirely new to me. When I first tried writing a novel, like a lot of newbies, plotting was something I knew nothing about. As I’ve grown as a writer I’ve naturally started planning my stories and have become more aware of the value of plotting. Kate Forsyth also instilled its importance in me through the mentorship.

This will be the fourth novel I’ve written. The first was free written and terrible – it’s happily a bottom drawer manuscript. The second was only slightly more planned, and would have been another bottom drawer ms if Kate hadn’t swooped in to help me resurrect it. The third required more planning and the first draft was certainly the cleanest I’ve produced yet, but still I’ve learnt more about structure since then.

With my fourth novel, I want to go a few steps further. I want to focus on getting to know my characters intimately before I start. I want to work at weaving in each story arc and building the tension towards the climax. Ultimately I want to break the story down scene by scene, all before I start writing. I’ve never done anything like this before and I couldn’t do it alone, so I’m equipped with Robert McKee’s book on the principles of screenwriting, called Story. It’s a bible on the craft of plot – one you’ll hear a lot of writers mention. He talks about breaking a story down into acts, sequences, scenes and moments, and analysing each one as to how it’s driving the story. He’s also the king of the three act structure, something I’ve been interested in studying for a while. He opens the book with an awesome quote:

Anxious, inexperienced writers obey rules; rebellious, unschooled writers break rules; an artist masters the form

Robert, I’m not sure I’ll do you proud, but I’ll certainly do my best. The only way to learn is to push yourself out into new territory – challenge yourself to something new. I’m certainly doing that, and loving every terrifying moment. Wish me luck!

Not-Duck

For the last week or so I have been working on the final illustrations for a new picture book of mine. You may remember back when I was developing the characters for it, and even when I was storyboarding it out. It’s been a lot of fun, and I’m now mourning the fact that it’s all done and I no longer get to frolic with the characters. That said, there’s nothing quite like the feeling when it all finally comes together. I love seeing an idea materialise on paper after it’s lived in my head for so long.

Like many of my stories, I often can’t see where they’ve come from until long after they’re written. I’m a little embarrassed to say that I believe this is actually the story of my fiance and I. Can you guess which character I am? (hint: it’s probably the opposite of your initial instinct…)

Illustration Wednesday

To an outsider, my work methods may seem a little manic. It could look like I flicker between projects with no rhyme or reason, but it’s not true. Having several projects on the go at once not only helps me to stay fresh, but also provides me with time to think. I’ve learnt that much of writing and illustrating is thinking – allowing the stories and characters space / time to grow in my mind.

For instance, recently I drew little Piggy-Wilikins for the first time, simply to get him out of my head, but his story hasn’t arrived yet so afterwards I moved onto the next project. I know when I return I will have a story for him. The next project was the new rabbit story I mentioned below. I’d written a few drafts of the story and had some basic character sketches, and was finally ready to do the character designing (some of which you can see below). With that done, it’s not quite ready to be put to a storyboard yet as I want the story in my head a little longer, so I set it aside and took up the next project. So now I’ve gone back to a story that’s been around for a while – one I storyboarded out a few months back. I’ve just started the final art, which has to be my favourite part, watching the book appear in front of my eyes.

The other stories are still there, comfortably seated in my subconscious, mingling and growing and preparing themselves for the next stage. They’ll let me know when they’re ready.

Fattening up your Characters

I don’t mean literally – no need to go putting your characters on a high carb diet – but a lovely blog reader recently asked how I develop my protagonists, and I find the process is a lot like fattening them up. When starting out you begin with just bones – the bare outline of your main character. Through time, research and writing you start to build up their flesh, and in the final stages you add quirks and traits that lay their skin down over top, leaving you with a 3D living breathing character. But how do I get there?

Bones:

  • I often begin with a small kernel of knowledge about my main character. Something that’s important to them. The hint of their voice or personality. A snippet of conversation. A glimpse of how they look or how others see them. Like any story, it starts small, but you have to begin somewhere
  • Help the bones to grow: I use my natural writer’s curiosity to ask question after question. Who is this person? Why are they important to this story? What about them and their needs could drive a whole novel towards its end? Where do they come from and where will they go? The questions start out big, but become more specific as the story narrows down
  • First draft: once I know enough about my character and their story, I begin the first draft. That’s when I figure out how little I really knew…

Flesh:

  • I only truly begin to understand my main character once I have sat with them through an entire draft, watching the way they speak and move and react to the world. By the end of it I have a more through understanding of them, and need to go back in draft two to make sure they’re acting consistently
  • At this point I also make sure that the person I want my character to be isn’t inhibiting who they actually are. As writers we need to let them be their own person, even if they do things we would never do
  • Character profiles: before draft two I use a detailed set of questions to plumb the depths of my character’s personality, from their childhood through to their desires, strengths and weaknesses
  • Character sketches: as an illustrator I draw these myself, but others I know find magazine images of people who perfectly capture the look they’re after. This is important not only to make sure you describe your character consistently, but to ensure you’re conveying their personality through their physical appearance – how they stand, hold themselves, dress etc.

Skin:

  • The skin: the nitty gritty details that make us all individual. For me these traits develop over time, after being with my character for several drafts
  • Encourage the details: I do this by imagining my character – watching them move around, putting them in various situations, wondering how they would react to something joyous or uncomfortable or during a confrontation. As I walk around day to day, I wonder how my character would react to the situations I face, or what they would do in place of characters on TV
  • Collect foibles: writers are great people watchers. I’ve always been fascinated by the quirks people around me have – the words they use, the way they speak, the ticks and mannerisms that make them unique, the walk that means you recognise them from behind. If you can give your character unique mannerisms, they’ll suddenly become very real

It’s easy to get intimidated after reading a brilliant book with characters so real you wish you knew them. But don’t feel you have to know everything about your main character before you start writing. It’s all about layering. All writers layer, adding more character details with each draft. Characters will always begin as bones, mere shadows of who they will become. I’m currently at the ‘skin’ stage of a middle-grade adventure novel, and certain minor characters are only just starting to feel real rather than stereotyped. In a few more layers it will be ready.

What techniques do others use to develop character?

The “Final” Draft

Rabbit - climbI’m about to start the final draft of a mid-grade novel. I say final with a wry smile, because I’m well aware that if it finds a publisher there will be many more. So this is the final one before I send it to my agent. The previous draft involved a lot of rewriting, where I focussed on story pacing, structure, plot and developing the characters. This draft I’ll focus on polishing and tightening.

The next week or so will be spent doing some final planning and research before the hard work starts. I approach final drafts by going through the story chapter by chapter, focussing on a specific list of things I need to develop (as a dedicated Virgo, I love a good list). Lay people often think that many things on my list just naturally arrive in a story, and sometimes they do, but for me they’re not consistently there in early drafts. Early on I’m so caught up in plot, tension and the delivery, that the small elements that ground a story in reality and make it visceral often get overlooked. It’s the later drafts where I make sure EVERY chapter and scene works as hard as it needs to.

Some of the specifics on the list are the same for each novel:

  • Characterisation: ensuring each character is described consistently and that every interaction reveals their unique personality (quirks, strengths and weaknesses)
  • Dialogue: making sure it rings true and that each character sounds unique
  • Weather: weather rarely features until my later drafts – I have to make myself think about seasonal change and its impact on clothing choices, events and character mood
  • 5 senses: ensuring I use the different senses to describe any event (instead of simply relying on visual clues)
  • Poetry of Language: this is what I call making your words sing. I try to focus on each sentence, then each paragraph, making sure they read in a way that rolls off the tongue

Then there are things on the list that are individual to each story. These are some things specific to my current novel:

  • Humour: this story’s voice is quirky, so I need to make sure the tone is consistent throughout and that I’m exploiting every opportunity for humour
  • Time Pressure: the characters only have several days to solve their core problem, and the time pressure is vital to convey in order to maintain the tension
  • Flora / Fauna: the story is set in the Andes, so I need to convey a realistic sense of the wildlife present
  • Reveals: there are several ‘reveals’ in the story which lead to the climax and ultimate twist ending, so I need to make sure I’m building up to these and explaining them adequately (without info dumping)

While doing this draft I’ll also try to tighten the writing, cutting back the words like a weed wacker. In my humble opinion nearly every final draft could be bettered by decreasing the word count. I’m obviously not suited to writing massive, rambling tomes: I love a good concise tale, with room for the reader to bring their own ideas to the table.

So, what have I missed? What do others focus on in that “final” draft?


About this Blog…

A blog of ramblings about the world of writing and illustrating for children, by an author / illustrator who might just have a thing for rabbits.

Katherine's picture books, 'Squish Rabbit' and 'Brave Squish Rabbit', are out with Viking (Penguin, US) and UQP (Australia). Please e-mail if you would like her to blog about something in particular.

All text & images  Katherine Battersby

Released Sept 2012:

Available:

Author Talks

Speakers Ink
Creative Net